Graphics and Game Gems Database

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Articles by Fabrice Neyret

Octree Textures on the GPU
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
GPU Gems 2, Pages 595–613
Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels
Cyril Crassin, Fabrice Neyret, Miguel Sainz, Elmar Eisemann
GPU Pro, Pages 643–677