Octree Textures on the GPU
| Online link: |
http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter37.html |
| Authors: |
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| In book: |
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Edited by Matt Pharr Addison-Wesley, 2005 ISBN 0-321-33559-7 |
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| Pages: |
595–613 |
| Citation: |
Sylvain Lefebvre, Samuel Hornus, and Fabrice Neyret. “Octree Textures on the GPU”. In GPU Gems 2, Addison-Wesley, 2005, pp. 595–613. |
| BibTeX entry: |
@incollection{ref,
author = {Sylvain Lefebvre and Samuel Hornus and Fabrice Neyret}, title = {Octree Textures on the GPU}, booktitle = {GPU Gems 2}, editor = {Matt Pharr}, publisher = {Addison-Wesley}, year = {2005}, pages = {595--613} } |
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