Graphics and Game Gems Database
Book List
Article Search
Author Search
Articles by Francisco Ávila
Interactive Ray Tracing Using the Compute Shader in DirectX 11
Arturo García
, Francisco Ávila,
Sergio Murguía
,
Leo Reyes
GPU Pro 3
, Pages 353–376
Bit-Trail Traversal for Stackless LBVH on DirectCompute
Sergio Murguía
, Francisco Ávila,
Leo Reyes
,
Arturo García
GPU Pro 4
, Pages 319–336