Graphics and Game Gems Database
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Articles by Aaron Lefohn
Volume Rendering Techniques
Milan Ikits
,
Joe Kniss
, Aaron Lefohn,
Charles Hansen
GPU Gems
, Pages 667–692
Implementing Efficient Parallel Data Structures on GPUs
Aaron Lefohn,
Joe Kniss
,
John Owens
GPU Gems 2
, Pages 521–545
Deferred Filtering: Rendering from Difficult Data Formats
Joe Kniss
, Aaron Lefohn,
Nathaniel Fout
GPU Gems 2
, Pages 667–675
Adaptive Volumetric Shadow Maps
Marco Salvi
,
Kiril VidimĨe
,
Andrew Lauritzen
, Aaron Lefohn,
Matt Pharr
GPU Pro 2
, Pages 225–241