Graphics and Game Gems Database
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Articles by Joe Kniss
Volume Rendering Techniques
Milan Ikits
, Joe Kniss,
Aaron Lefohn
,
Charles Hansen
GPU Gems
, Pages 667–692
Implementing Efficient Parallel Data Structures on GPUs
Aaron Lefohn
, Joe Kniss,
John Owens
GPU Gems 2
, Pages 521–545
Deferred Filtering: Rendering from Difficult Data Formats
Joe Kniss,
Aaron Lefohn
,
Nathaniel Fout
GPU Gems 2
, Pages 667–675