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Articles by Matt Pharr
Ambient Occlusion
Matt Pharr,
Simon Green
GPU Gems
, Pages 279–292
Fast Filter-Width Estimates with Texture Maps
Matt Pharr
GPU Gems
, Pages 417–424
An Introduction to Shader Interfaces
Matt Pharr
GPU Gems
, Pages 537–550
Options Pricing on the GPU
Craig Kolb
, Matt Pharr
GPU Gems 2
, Pages 719–731
Adaptive Volumetric Shadow Maps
Marco Salvi
,
Kiril VidimĨe
,
Andrew Lauritzen
,
Aaron Lefohn
, Matt Pharr
GPU Pro 2
, Pages 225–241