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The Vector Camera

In book:
Game Programming Gems
Edited by Mark DeLoura
Charles River Media, 2000
ISBN 1-58450-049-2
Pages: 366–370
Citation: David Paull. “The Vector Camera”. In Game Programming Gems, Charles River Media, 2000, pp. 366–370.
BibTeX entry: @incollection{ref,
author = {David Paull},
title = {The Vector Camera},
booktitle = {Game Programming Gems},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2000},
pages = {366--370}