Graphics and Game Gems Database

Book List Article Search Author Search

Binding C/C++ Objects to Lua

In book:
Game Programming Gems 6
Edited by Michael Dickheiser
Charles River Media, 2006
ISBN 1-58450-450-1
Pages: 341–355
Citation: Waldemar Celes, Luiz Henrique de Figueiredo, and Roberto Ierusalimschy. “Binding C/C++ Objects to Lua”. In Game Programming Gems 6, Charles River Media, 2006, pp. 341–355.
BibTeX entry: @incollection{ref,
author = {Waldemar Celes and Luiz Henrique de Figueiredo and Roberto Ierusalimschy},
title = {Binding C/C++ Objects to Lua},
booktitle = {Game Programming Gems 6},
editor = {Michael Dickheiser},
publisher = {Charles River Media},
year = {2006},
pages = {341--355}