Simulated Real-Time Lighting Using Vertex Color Interpolation
| Authors: |
|
| In book: |
 |
Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 |
|
| Pages: |
535–542 |
| Citation: |
Jorge Freitas. “Simulated Real-Time Lighting Using Vertex Color Interpolation”. In Game Programming Gems, Charles River Media, 2000, pp. 535–542. |
| BibTeX entry: |
@incollection{ref,
author = {Jorge Freitas}, title = {Simulated Real-Time Lighting Using Vertex Color Interpolation}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {535--542} } |
|