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Computing the Distance into a Sector

In book:
Game Programming Gems
Edited by Mark DeLoura
Charles River Media, 2000
ISBN 1-58450-049-2
Pages: 412–420
Citation: Steven Ranck. “Computing the Distance into a Sector”. In Game Programming Gems, Charles River Media, 2000, pp. 412–420.
BibTeX entry: @incollection{ref,
author = {Steven Ranck},
title = {Computing the Distance into a Sector},
booktitle = {Game Programming Gems},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2000},
pages = {412--420}