Graphics and Game Gems Database

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Articles by Michael Ramsey

An Egocentric Motion Management System
Michael Ramsey
Game Engine Gems 2, Pages 329–342
Parallel AI Development with PVM
Michael Ramsey
Game Programming Gems 5, Pages 353–366
Using the Quantified Judgment Model for Engagement Analysis
Michael Ramsey
Game Programming Gems 6, Pages 283–289
Design and Implementation of a Multi-Platform Threading Engine
Michael Ramsey
Game Programming Gems 7, Pages 35–46
A Practical Spatial Architecture for Animal and Agent Navigation
Michael Ramsey
Game Programming Gems 8, Pages 256–263
A Control System for Enhancing Entity Behavior
Michael Ramsey
Game Engine Gems 3, Pages 281–288
A Control System Based Approach to Entity Behavior
Michael Ramsey
Game Engine Gems 3, Pages 289–294