Delaying OpenGL Calls
Authors: |
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In book: |
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Edited by Eric Lengyel A K Peters, 2011 ISBN 978-1-56881-437-7 |
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Pages: |
75–85 |
Citation: |
Patrick Cozzi. “Delaying OpenGL Calls”. In Game Engine Gems 2, A K Peters, 2011, pp. 75–85. |
BibTeX entry: |
@incollection{ref,
author = {Patrick Cozzi}, title = {Delaying OpenGL Calls}, booktitle = {Game Engine Gems 2}, editor = {Eric Lengyel}, publisher = {A K Peters}, year = {2011}, pages = {75--85} } |
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