Modeling, Lighting, and Rendering Techniques for Volumetric Clouds
Authors: |
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In book: |
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Edited by Eric Lengyel A K Peters, 2011 ISBN 978-1-56881-437-7 |
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Pages: |
21–43 |
Citation: |
Frank Kane. “Modeling, Lighting, and Rendering Techniques for Volumetric Clouds”. In Game Engine Gems 2, A K Peters, 2011, pp. 21–43. |
BibTeX entry: |
@incollection{ref,
author = {Frank Kane}, title = {Modeling, Lighting, and Rendering Techniques for Volumetric Clouds}, booktitle = {Game Engine Gems 2}, editor = {Eric Lengyel}, publisher = {A K Peters}, year = {2011}, pages = {21--43} } |
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