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Modeling, Lighting, and Rendering Techniques for Volumetric Clouds

Authors:
In book:
Game Engine Gems 2
Edited by Eric Lengyel
A K Peters, 2011
ISBN 978-1-56881-437-7
Pages: 21–43
Citation: Frank Kane. “Modeling, Lighting, and Rendering Techniques for Volumetric Clouds”. In Game Engine Gems 2, A K Peters, 2011, pp. 21–43.
BibTeX entry: @incollection{ref,
author = {Frank Kane},
title = {Modeling, Lighting, and Rendering Techniques for Volumetric Clouds},
booktitle = {Game Engine Gems 2},
editor = {Eric Lengyel},
publisher = {A K Peters},
year = {2011},
pages = {21--43}
}