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A Programmable Vertex Shader Compiler

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 404–412
Citation: Adam Lake. “A Programmable Vertex Shader Compiler”. In Game Programming Gems 3, Charles River Media, 2002, pp. 404–412.
BibTeX entry: @incollection{ref,
author = {Adam Lake},
title = {A Programmable Vertex Shader Compiler},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {404--412}
}