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Behavior-Based Robotic Architectures for Games

In book:
Game Programming Gems 6
Edited by Michael Dickheiser
Charles River Media, 2006
ISBN 1-58450-450-1
Pages: 235–244
Citation: Hugo Pinto and Luis Otavio Álvares. “Behavior-Based Robotic Architectures for Games”. In Game Programming Gems 6, Charles River Media, 2006, pp. 235–244.
BibTeX entry: @incollection{ref,
author = {Hugo Pinto and Luis Otavio Álvares},
title = {Behavior-Based Robotic Architectures for Games},
booktitle = {Game Programming Gems 6},
editor = {Michael Dickheiser},
publisher = {Charles River Media},
year = {2006},
pages = {235--244}