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Heat and Haze Post-Processing Effects

In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 477–485
Citation: Chris Oat and Natalya Tatarchuk. “Heat and Haze Post-Processing Effects”. In Game Programming Gems 4, Charles River Media, 2004, pp. 477–485.
BibTeX entry: @incollection{ref,
author = {Chris Oat and Natalya Tatarchuk},
title = {Heat and Haze Post-Processing Effects},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {477--485}