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Dynamic Per-Pixel Lighting Techniques

In book:
Game Programming Gems 2
Edited by Mark DeLoura
Charles River Media, 2001
ISBN 1-58450-054-9
Pages: 452–462
Citation: Dan Ginsburg and David Gosselin. “Dynamic Per-Pixel Lighting Techniques”. In Game Programming Gems 2, Charles River Media, 2001, pp. 452–462.
BibTeX entry: @incollection{ref,
author = {Dan Ginsburg and David Gosselin},
title = {Dynamic Per-Pixel Lighting Techniques},
booktitle = {Game Programming Gems 2},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2001},
pages = {452--462}