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Rendering Distant Scenery with Skyboxes

In book:
Game Programming Gems 2
Edited by Mark DeLoura
Charles River Media, 2001
ISBN 1-58450-054-9
Pages: 416–420
Citation: Jason Shankel. “Rendering Distant Scenery with Skyboxes”. In Game Programming Gems 2, Charles River Media, 2001, pp. 416–420.
BibTeX entry: @incollection{ref,
author = {Jason Shankel},
title = {Rendering Distant Scenery with Skyboxes},
booktitle = {Game Programming Gems 2},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2001},
pages = {416--420}