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Mesh Partitioning for Fun and Profit

Authors:
In book:
Game Engine Gems 1
Edited by Eric Lengyel
Jones and Bartlett, 2010
ISBN 978-0-7637-7888-0
Pages: 187–196
Citation: Jason Hughes. “Mesh Partitioning for Fun and Profit”. In Game Engine Gems 1, Jones and Bartlett, 2010, pp. 187–196.
BibTeX entry: @incollection{ref,
author = {Jason Hughes},
title = {Mesh Partitioning for Fun and Profit},
booktitle = {Game Engine Gems 1},
editor = {Eric Lengyel},
publisher = {Jones and Bartlett},
year = {2010},
pages = {187--196}
}