Graphics and Game Gems Database
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Articles by Tom Forsyth
Comparison of VIPM Methods
Tom Forsyth
Game Programming Gems 2
, Pages 363–376
Impostors: Adding Clutter
Tom Forsyth
Game Programming Gems 2
, Pages 488–496
Cellular Automata for Physical Modeling
Tom Forsyth
Game Programming Gems 3
, Pages 200–214
Unique Textures
Tom Forsyth
Game Programming Gems 3
, Pages 459–466