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Terrain Rendering Using GPU-Based Geometry Clipmaps

Online link: http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter02.html
Authors:
In book:
GPU Gems 2
Edited by Matt Pharr
Addison-Wesley, 2005
ISBN 0-321-33559-7
Pages: 27–45
Citation: Arul Asirvatham and Hugues Hoppe. “Terrain Rendering Using GPU-Based Geometry Clipmaps”. In GPU Gems 2, Addison-Wesley, 2005, pp. 27–45.
BibTeX entry: @incollection{ref,
author = {Arul Asirvatham and Hugues Hoppe},
title = {Terrain Rendering Using GPU-Based Geometry Clipmaps},
booktitle = {GPU Gems 2},
editor = {Matt Pharr},
publisher = {Addison-Wesley},
year = {2005},
pages = {27--45}
}