Applying Real-Time Shading to 3D Ultrasound Visualization
Online link: |
http://http.developer.nvidia.com/GPUGems/gpugems_ch40.html |
Authors: |
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In book: |
![GPU Gems](image/gpug1.png) |
Edited by Randima Fernando Addison-Wesley, 2004 ISBN 0-321-22832-4 |
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Pages: |
693–707 |
Citation: |
Thilaka Sumanaweera. “Applying Real-Time Shading to 3D Ultrasound Visualization”. In GPU Gems, Addison-Wesley, 2004, pp. 693–707. |
BibTeX entry: |
@incollection{ref,
author = {Thilaka Sumanaweera}, title = {Applying Real-Time Shading to 3D Ultrasound Visualization}, booktitle = {GPU Gems}, editor = {Randima Fernando}, publisher = {Addison-Wesley}, year = {2004}, pages = {693--707} } |
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