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Integrating Shaders into Applications

Online link: http://http.developer.nvidia.com/GPUGems/gpugems_ch36.html
Authors:
In book:
GPU Gems
Edited by Randima Fernando
Addison-Wesley, 2004
ISBN 0-321-22832-4
Pages: 601–615
Citation: John O’Rorke. “Integrating Shaders into Applications”. In GPU Gems, Addison-Wesley, 2004, pp. 601–615.
BibTeX entry: @incollection{ref,
author = {John O’Rorke},
title = {Integrating Shaders into Applications},
booktitle = {GPU Gems},
editor = {Randima Fernando},
publisher = {Addison-Wesley},
year = {2004},
pages = {601--615}
}