Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks
Authors: |
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In book: |
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Edited by Adam Lake Cengage Learning, 2010 ISBN 978-1-58450-702-4 |
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Pages: |
473–484 |
Citation: |
Robert Jay Gould. “Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 473–484. |
BibTeX entry: |
@incollection{ref,
author = {Robert Jay Gould}, title = {Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks}, booktitle = {Game Programming Gems 8}, editor = {Adam Lake}, publisher = {Cengage Learning}, year = {2010}, pages = {473--484} } |
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