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Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 473–484
Citation: Robert Jay Gould. “Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 473–484.
BibTeX entry: @incollection{ref,
author = {Robert Jay Gould},
title = {Creating a Multi-Threaded Actor-Based Architecture Using Intel Threading Building Blocks},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {473--484}
}