Automated Navigation Mesh Generation Using Advanced Growth-Based Techniques
Authors: |
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In book: |
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Edited by Adam Lake Cengage Learning, 2010 ISBN 978-1-58450-702-4 |
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Pages: |
244–255 |
Citation: |
D. Hunter Hale and G. Michael Youngblood. “Automated Navigation Mesh Generation Using Advanced Growth-Based Techniques”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 244–255. |
BibTeX entry: |
@incollection{ref,
author = {D. Hunter Hale and G. Michael Youngblood}, title = {Automated Navigation Mesh Generation Using Advanced Growth-Based Techniques}, booktitle = {Game Programming Gems 8}, editor = {Adam Lake}, publisher = {Cengage Learning}, year = {2010}, pages = {244--255} } |
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