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Curved Paths for Seamless Character Animation

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 132–140
Citation: Michael Lewin. “Curved Paths for Seamless Character Animation”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 132–140.
BibTeX entry: @incollection{ref,
author = {Michael Lewin},
title = {Curved Paths for Seamless Character Animation},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {132--140}
}