Game Object Component System
| Authors: | 
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| In book: | 
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Edited by Michael Dickheiser Charles River Media, 2006 ISBN 1-58450-450-1  | 
  
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| Pages: | 
393–403 |  
| Citation: | 
Chris Stoy. “Game Object Component System”. In Game Programming Gems 6, Charles River Media, 2006, pp. 393–403. |  
| BibTeX entry: | 
@incollection{ref,
 author = {Chris Stoy}, title = {Game Object Component System}, booktitle = {Game Programming Gems 6}, editor = {Michael Dickheiser}, publisher = {Charles River Media}, year = {2006}, pages = {393--403} } |  
 
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