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Constructing a Goal-Oriented Robot for Unreal Tournament Using Fuzzy Sensors, Finite-State Machines, and Extended Behavior Networks

Authors:
In book:
Game Programming Gems 6
Edited by Michael Dickheiser
Charles River Media, 2006
ISBN 1-58450-450-1
Pages: 245–257
Citation: Hugo Pinto and Luis Otavio Álvares. “Constructing a Goal-Oriented Robot for Unreal Tournament Using Fuzzy Sensors, Finite-State Machines, and Extended Behavior Networks”. In Game Programming Gems 6, Charles River Media, 2006, pp. 245–257.
BibTeX entry: @incollection{ref,
author = {Hugo Pinto and Luis Otavio Álvares},
title = {Constructing a Goal-Oriented Robot for Unreal Tournament Using Fuzzy Sensors, Finite-State Machines, and Extended Behavior Networks},
booktitle = {Game Programming Gems 6},
editor = {Michael Dickheiser},
publisher = {Charles River Media},
year = {2006},
pages = {245--257}
}