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Terrain Occlusion Culling with Horizons

In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 515–527
Citation: Glenn Fiedler. “Terrain Occlusion Culling with Horizons”. In Game Programming Gems 4, Charles River Media, 2004, pp. 515–527.
BibTeX entry: @incollection{ref,
author = {Glenn Fiedler},
title = {Terrain Occlusion Culling with Horizons},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {515--527}