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Techniques to Apply Team Colors to 3D Models

Authors:
In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 451–459
Citation: Greg Seegert. “Techniques to Apply Team Colors to 3D Models”. In Game Programming Gems 4, Charles River Media, 2004, pp. 451–459.
BibTeX entry: @incollection{ref,
author = {Greg Seegert},
title = {Techniques to Apply Team Colors to 3D Models},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {451--459}
}