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Fast Contact Reduction for Dynamics Simulation

In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 253–263
Citation: Ádám Moravánszky and Pierre Terdiman. “Fast Contact Reduction for Dynamics Simulation”. In Game Programming Gems 4, Charles River Media, 2004, pp. 253–263.
BibTeX entry: @incollection{ref,
author = {Ádám Moravánszky and Pierre Terdiman},
title = {Fast Contact Reduction for Dynamics Simulation},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {253--263}