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Obstruction Using Axis-Aligned Bounding Boxes

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 600–605
Citation: Carlo Vogelsang. “Obstruction Using Axis-Aligned Bounding Boxes”. In Game Programming Gems 3, Charles River Media, 2002, pp. 600–605.
BibTeX entry: @incollection{ref,
author = {Carlo Vogelsang},
title = {Obstruction Using Axis-Aligned Bounding Boxes},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {600--605}
}