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Minimizing Latency in Real-Time Strategy Games

In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 488–495
Citation: Jim Greer and Zack Booth Simpson. “Minimizing Latency in Real-Time Strategy Games”. In Game Programming Gems 3, Charles River Media, 2002, pp. 488–495.
BibTeX entry: @incollection{ref,
author = {Jim Greer and Zack Booth Simpson},
title = {Minimizing Latency in Real-Time Strategy Games},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {488--495}