3D Tricks for Isometic Engines
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| In book: |
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Edited by Dante Treglia Charles River Media, 2002 ISBN 1-58450-233-9 |
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| Pages: |
417–423 |
| Citation: |
Greg Snook. “3D Tricks for Isometic Engines”. In Game Programming Gems 3, Charles River Media, 2002, pp. 417–423. |
| BibTeX entry: |
@incollection{ref,
author = {Greg Snook}, title = {3D Tricks for Isometic Engines}, booktitle = {Game Programming Gems 3}, editor = {Dante Treglia}, publisher = {Charles River Media}, year = {2002}, pages = {417--423} } |
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