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Subdivision Surfaces for Character Animation

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 372–383
Citation: William Leeson. “Subdivision Surfaces for Character Animation”. In Game Programming Gems 3, Charles River Media, 2002, pp. 372–383.
BibTeX entry: @incollection{ref,
author = {William Leeson},
title = {Subdivision Surfaces for Character Animation},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {372--383}
}