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Triangle Strip Creation, Optimizations, and Rendering

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 359–366
Citation: Carl Marshall. “Triangle Strip Creation, Optimizations, and Rendering”. In Game Programming Gems 3, Charles River Media, 2002, pp. 359–366.
BibTeX entry: @incollection{ref,
author = {Carl Marshall},
title = {Triangle Strip Creation, Optimizations, and Rendering},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {359--366}
}