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Game Audio Design Patterns

Authors:
In book:
Game Programming Gems 2
Edited by Mark DeLoura
Charles River Media, 2001
ISBN 1-58450-054-9
Pages: 514–520
Citation: Scott Patterson. “Game Audio Design Patterns”. In Game Programming Gems 2, Charles River Media, 2001, pp. 514–520.
BibTeX entry: @incollection{ref,
author = {Scott Patterson},
title = {Game Audio Design Patterns},
booktitle = {Game Programming Gems 2},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2001},
pages = {514--520}
}