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Operations for Hardware-Accelerated Procedural Texture Animation

Authors:
In book:
Game Programming Gems 2
Edited by Mark DeLoura
Charles River Media, 2001
ISBN 1-58450-054-9
Pages: 497–509
Citation: Greg James. “Operations for Hardware-Accelerated Procedural Texture Animation”. In Game Programming Gems 2, Charles River Media, 2001, pp. 497–509.
BibTeX entry: @incollection{ref,
author = {Greg James},
title = {Operations for Hardware-Accelerated Procedural Texture Animation},
booktitle = {Game Programming Gems 2},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2001},
pages = {497--509}
}