Practical Priority Buffer Shadows
Authors: |
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In book: |
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Edited by Mark DeLoura Charles River Media, 2001 ISBN 1-58450-054-9 |
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Pages: |
481–487 |
Citation: |
Sim Dietrich. “Practical Priority Buffer Shadows”. In Game Programming Gems 2, Charles River Media, 2001, pp. 481–487. |
BibTeX entry: |
@incollection{ref,
author = {Sim Dietrich}, title = {Practical Priority Buffer Shadows}, booktitle = {Game Programming Gems 2}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2001}, pages = {481--487} } |
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