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A Generic Fuzzy State Machine in C++

Authors:
In book:
Game Programming Gems 2
Edited by Mark DeLoura
Charles River Media, 2001
ISBN 1-58450-054-9
Pages: 337–341
Citation: Eric Dysband. “A Generic Fuzzy State Machine in C++”. In Game Programming Gems 2, Charles River Media, 2001, pp. 337–341.
BibTeX entry: @incollection{ref,
author = {Eric Dysband},
title = {A Generic Fuzzy State Machine in C++},
booktitle = {Game Programming Gems 2},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2001},
pages = {337--341}
}