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Bandwidth-Efficient Procedural Meshes in the GPU via Tessellation

Authors:
In book:
GPU Pro 6
Edited by Wolfgang Engel
CRC Press, 2016
ISBN 978-1-4822-6461-6
Pages: 19–25
Citation: Gustavo Bastos Nunes and João Lucas Guberman Raza. “Bandwidth-Efficient Procedural Meshes in the GPU via Tessellation”. In GPU Pro 6, CRC Press, 2016, pp. 19–25.
BibTeX entry: @incollection{ref,
author = {Gustavo Bastos Nunes and João Lucas Guberman Raza},
title = {Bandwidth-Efficient Procedural Meshes in the GPU via Tessellation},
booktitle = {GPU Pro 6},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2016},
pages = {19--25}
}