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Buffer-Free Generation of Triangle Strip Cube Vertices

Authors:
In book:
Game Engine Gems 3
Edited by Eric Lengyel
A K Peters, 2016
ISBN 978-1-4987-5565-8
Pages: 85–89
Citation: Don Williamson. “Buffer-Free Generation of Triangle Strip Cube Vertices”. In Game Engine Gems 3, A K Peters, 2016, pp. 85–89.
BibTeX entry: @incollection{ref,
author = {Don Williamson},
title = {Buffer-Free Generation of Triangle Strip Cube Vertices},
booktitle = {Game Engine Gems 3},
editor = {Eric Lengyel},
publisher = {A K Peters},
year = {2016},
pages = {85--89}
}