Graphics and Game Gems Database

Book List Article Search Author Search

Object-Order Ray Tracing for Fully Dynamic Scenes

Authors:
In book:
GPU Pro 5
Edited by Wolfgang Engel
CRC Press, 2014
ISBN 978-1-4822-0863-4
Pages: 419–438
Citation: Tobias Zirr, Hauke Rehfeld, and Carsten Dachsbacher. “Object-Order Ray Tracing for Fully Dynamic Scenes”. In GPU Pro 5, CRC Press, 2014, pp. 419–438.
BibTeX entry: @incollection{ref,
author = {Tobias Zirr and Hauke Rehfeld and Carsten Dachsbacher},
title = {Object-Order Ray Tracing for Fully Dynamic Scenes},
booktitle = {GPU Pro 5},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2014},
pages = {419--438}
}