Hardware Bump Mapping
Authors: |
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In book: |
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Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 |
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Pages: |
555–561 |
Citation: |
Sim Dietrich. “Hardware Bump Mapping”. In Game Programming Gems, Charles River Media, 2000, pp. 555–561. |
BibTeX entry: |
@incollection{ref,
author = {Sim Dietrich}, title = {Hardware Bump Mapping}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {555--561} } |
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