GPU Terrain Subdivision and Tessellation
Authors: |
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In book: |
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Edited by Wolfgang Engel CRC Press, 2013 ISBN 978-1-4665-6743-6 |
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Pages: |
3–20 |
Citation: |
Benjamin Mistal. “GPU Terrain Subdivision and Tessellation”. In GPU Pro 4, CRC Press, 2013, pp. 3–20. |
BibTeX entry: |
@incollection{ref,
author = {Benjamin Mistal}, title = {GPU Terrain Subdivision and Tessellation}, booktitle = {GPU Pro 4}, editor = {Wolfgang Engel}, publisher = {CRC Press}, year = {2013}, pages = {3--20} } |
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