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GPU Terrain Subdivision and Tessellation

Authors:
In book:
GPU Pro 4
Edited by Wolfgang Engel
CRC Press, 2013
ISBN 978-1-4665-6743-6
Pages: 3–20
Citation: Benjamin Mistal. “GPU Terrain Subdivision and Tessellation”. In GPU Pro 4, CRC Press, 2013, pp. 3–20.
BibTeX entry: @incollection{ref,
author = {Benjamin Mistal},
title = {GPU Terrain Subdivision and Tessellation},
booktitle = {GPU Pro 4},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2013},
pages = {3--20}
}